Fairly unique in the puzzle game space in that it's on one big open map with combat and Metroidvania-style path unlocks. Supraland was neat, though I think I heard that it had been rebalanced pretty substantially since I played it at launch, so I'm not sure if that's good or bad. I'm also an hour into Superliminal, but it seems very derivative of Portal 1 so far. I'm an hour into Manifold Garden and it's interesting, though I'm not sure I'd recommend it yet. The Talos Principle was number one on my 2015 GOTY list.Īntichamber is also very good, though fairly short, depending on how quickly you intuit the mechanics. For still-puzzle-but-less-Myst-like games: Those are the Myst-likes that I can think of right now, I'd say. I've also bought The House of Da Vinci 1 and 2, but I haven't played them yet, so I can't speak to their quality. It was okay, but near the bottom of this list, and it didn't grab me enough to finish it. The Eyes of Ara is maybe even closer in style to older first-person 'point and click' adventure games in that you don't have free positional movement (like the early Myst games). There is also Haven Moon, which I remember being fairly short and not really liking all that much. Still a good game, though second on my 2016 GOTY list behind The Witness, which is one of my favorite games of all time. You mentioned Obduction already, which I also really liked, though not quite as much as Quern. Quern is the closest game I've played to a 'modern Myst.' It came out at the end of 2016, but I had it at number one on my 2017 GOTY list. First person puzzle/adventure games are one of my favorite genres, so I'll throw in a few of the less popular/obvious ones (i.e.
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